Armor Class
18
(natural armor)
Hit Points
50
(6d10 + 6)
Speed
25 ft.
STR
16
(+3)
DEX
12
(+1)
CON
14
(+2)
INT
8
(-1)
WIS
6
(-2)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 8
Languages
--
Challenge
2 (450 XP)
Proficiency Bonus
+2
Traits
False Appearance. While the armor remains motionless, it is indistinguishable from a normal suit of armor.
Actions
Multiattack. The armor makes two melee attacks(dependent upon weapon).
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3d6 + 2) bludgeoning damage.
Description
these automated soldiers are of a higher quality than Auto Armor Omegas, and are typically used as heads of security or as soldiers. A good bit larger than Omegas as well.
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