Full of Despair. Everyone exept Walpurgisnacht and her allies must do wisdom saving throw every turn. If fail, does 1d20 psychic damage.
Stageplay must go on. Can do 10 actions at a turn.
Storm of destruction. Creates a storm, similar to Storm of vengeance, but all effects of it will be used from the start, and it will be 2 times stronger.
Pull of sorrow. Like telecinesis, but can pull several very heavy object like mountains, and throw them at enenemies. Pulled objects affected by Fiery Annihilation.
Fiery Annihilation. Fire resistance and Immunity will not help. Sets on fire everything in radius of 200 ft around her, if Walpurgisnacht wants this, dealing 2d20 fire damage every turn. Also breathes fire that deals 2d100 fire damage, both with advantage, but can be dodges with Dexterity saving throws of 19 or higher.
Stage for nothing. Creates 2d20 minions . They have 30 hp and Attack with 1d20 bludgeoning damage. Neutral unless attacked, one way or another.
Do you recognize them. If anyone exept Walpurgisnacht allies will be under her head, must do widom saving throws of 22 or higher. If fail, does 6d8 force damage. If they die, their souls will be consumed by Walpurgisnacht, and restore her 2% of her hp. Then will be create shadow or shadows of absorbed creature or creatures, with same stats when they was alive. Counts as ally.
Legendary Resistance. This ability “activates” when Walpurgisnacht fails a save of any kind. If a creature fails, it can choose to succeed instead. The number of Legendary Resistances Walpurgisnacht can use is 10 times per day.
Description
The stage-constructing witch (alias: Walpurgis Night / real name: unknown); her nature is helplessness. She symbolizes the fool who continuously spins in circles. The witch's mysteries have been handed down through the course of history; her appellation is "Walpurgis Night." She will continue to rotate aimlessly throughout the world until she completely changes the whole of this age into a drama. When the doll's usual upside-down position reaches the top part of the witch, she completely roils the civilization on the ground in a flash through her gale-like flight.
She will turn all of fate's misfortune to nothing.
She will flood the earth with magic,
and take all of humankind into her play.
A moving stage construction.
If everything is a play, no unhappy things will exist.
It may be a tragedy, but it'll all be part of the script.
The play stops on Walpurgisnacht,
and the earth does not turn even once more.
The story will not change.
Tomorrow, and the day after, is the night of Walpurgis.
(Only usable with music Surgam Identidem at first Battle wit her)
Previous Versions
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2/3/2023 10:02:55 PM
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