Armor Class
16
Hit Points
5
(1d4 + 3)
Speed
30 ft., Fly 30 ft.
STR
6
(-2)
DEX
22
(+6)
CON
16
(+3)
INT
14
(+2)
WIS
20
(+5)
CHA
10
(+0)
Skills
Stealth +6
Senses
Passive Perception 15
Languages
All, but rarely speaks
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Invisible: The Allay can turn invisible as a bonus action.
Actions
Multiattack: The allay makes two attacks
Punch: Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 1 (1d4 - 2) Bludgeoning damage.
Innate Spellcasting: The allay can cast the following spells without material components:
- (at will): Cure Wounds, Mage Hand
- (1/day): Mass Cure Wounds
Comments