Armor Class
16
Natural armor
Hit Points
81
(10d8 + 48)
Speed
35 ft.
STR
18
(+4)
DEX
10
(+0)
CON
17
(+3)
INT
12
(+1)
WIS
13
(+1)
CHA
8
(-1)
Saving Throws
STR +7, CON +6, WIS +4
Senses
Passive Perception 11
Languages
Abyssal Can understand but can't speak
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Warped Surroundings. A creature that makes a perception check has disadvantage on the roll.
Actions
Multiattack. The Warper Beast uses its Warping Step if it can. It then makes two claw attacks
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 11 (2d6 + 4) slashing damage.
Warping Step (Recharge 5-6). The Warper Beast teleports up to 30 feet to an unoccupied space it can see.
Reactions
Warp Space. When a creature the Warper Beast can see makes an attack roll, it can use its reaction to make the creature roll with disadvantage.
Comments