Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Multiattack. The goblin makes 2 attacks with its scimitars. and 2 attacks with its tentacles.
Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Tentacle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) bludgeoning damage. The target must make a DC 10 constitution saving throw, taking 3 (1d6) poison damage on a fail (or half as much if they succeed).
Description
Abyssal Goblins are Goblins that have adapted to the Abyss, or have been influenced by demonic magic. They have black skin, and red or purple eyes. They often grow other appendages, such as tentacles, or smaller arms with claws.
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