Medium Or Small Humanoid (Any Race), Any Chaotic Alignment
Armor Class 13 Enchanted Robes
Hit Points 15 (5d6)
Speed 20 ft.
STR
17 (+3)
DEX
15 (+2)
CON
14 (+2)
INT
16 (+3)
WIS
16 (+3)
CHA
18 (+4)
Saving Throws STR +6
Skills Religion +21
Condition Immunities Charmed, Frightened
Senses Darkvision, Passive Perception 12
Languages Abyssal, Common
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Cult of Chaos. Non-spell attacks inflict Abyssal Flame, (2d6 damage per turn).

Actions

Sacrifice. Kills itself and adds 1d10 to ally attack rolls for 3 rounds and heals allies for 2d10.

Black Flame Lash. Melee Weapon Attack: +4 to hit, reach 15 ft., 1 target. Hit: 18 (2d10 + 3) Slashing damage. 

Abyssal Kunai. RangedWeapon Attack: +6 to hit, range 30/70 ft., 1 target. Hit: 21 (3d8 + 5) Piercing damage.

Bonus Actions

Able to use sacrifice as bonus action after succesful attack.

Reactions

Shadow Dash/Dodge. Roll 1d20 when attacked, rolls over 18 completely dodge attack, rolls over 16 take half damage. Move 10 ft away.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A cultists of Chaos, the Primordial God.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: humanoid

Habitat: GrasslandUnderdark

Ninjacrazykid

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