Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Oil of Blessing (3 uses). The "cleric" can use this special oil to cast the bless spell. In order for it to take effect, the user must succeed on a DC 10 Religion saving throw. Otherwise, the targets are afected by the bane spell. Neither effect requires concentration.
Oil of Necrosis (3 uses). The "cleric" can use an action to attempt to apply this oil to an enemy, making a melee spell attack (+5), while also reciting a prayer to Tiamat (DC 10 Religion check). If the attack hits and the prayer is successful, the target is affected by the inflict wounds spell. If the prayer fails, the target is subject to a cure wounds spell instead.
Oil of Revivification (3 uses). The "cleric" can use an action to apply this oil to a recently deceased creature and attempt to bring it back to life (as per the revivify spell). In order for the oil to work, the "cleric" must say a prayer to Tiamat and succeed on a DC 10 Religion check. Otherwise, the creature's body and soul are subjected to unspeakable torment. The creature then returns transformed into an imp.
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