Armor Class
16
(studded leather)
Hit Points
60
(10d8 + 30)
Speed
30 ft.
STR
11
(+0)
DEX
18
(+4)
CON
16
(+3)
INT
11
(+0)
WIS
13
(+1)
CHA
10
(+0)
Saving Throws
DEX +6, WIS +3
Skills
Acrobatics +6, Perception +5, Stealth +6
Senses
Passive Perception 15
Languages
any one language (usually Common)
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Archer’s Eye (3/Day). As a bonus action, the archer can add 1d10 to its next attack or damage roll with a longbow or shortbow.
Ranger Spellcasting:
1st level (3 slots) healing word, Ensnaring Strike,
2nd level (2 slots)
3rd level (1 slots) lightning arrow
Actions
Multiattack. The archer makes two attacks with its longbow or two with his Shortsword.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Longbow. Ranged Weapon Attack: +8 to hit, range 150/600 ft., one target. Hit: 8 (1d8 + 4) piercing damage.
On hit: DC 12 Con Save, on fail 3d6 Poison Damage.
Reactions
Uncanny Dodge:
Half Damage of one attack.
Comments