Bite: +5 to hit, 2d10+2 piercing damage, the target must make a dc 18 strength save or become restrained. They can repeat the save on each of their turns, and the pitbull will also be restrained during the duration. On the pitbull's turn, it does 1d6+2 piercing damage to the restrained target. Once the target is free, they must make a dc 3 con save or contract Rabies.
Charge: The pitbull can charge at a target as a movement action. The pitbull must be between 15 and 40 feet away from them. The target must make a dc 16 dex save or take 2d6+2 bludgeoning damage and then make a dc 16 strength save or be knocked prone.
Can dash as a bonus action
Intimidating Bark: The pitbull can bark really loud and can be heard up to 800 feet away. Anything within 100 feet of must make a dc 14 charisma save or become frightened for 3 rounds. Large or bigger creatures have advantage on the save.
Natural Tank: 3/day: When the pitbull takes damage, it can react by reducing damage taken by 2d6+2.
Description
A pitbull that has the brain of a chihuahua. It is hyper aggressive and some even say demonic. It acts like a chihuahua but with the body of a pitbull.
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