Small Beast, Typically Chaotic Evil
Armor Class 9 natural
Hit Points 20 (1d6)
Speed 25 ft.
STR
14 (+2)
DEX
9 (-1)
CON
11 (+0)
INT
3 (-4)
WIS
10 (+0)
CHA
3 (-4)
Saving Throws CON +2
Damage Immunities Acid
Condition Immunities Grappled, Poisoned
Senses Passive Perception 7
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Acid Armor: when hit with a physical attack the players must complete a Dexterity DC of 8 or higher to dodge acid squirting out of the canine. If failed they take 1d6 of acid damage. 

Pack Tactics: When within 5ft of 1 other Acid ***** they have an advantage on attack rolls

Actions

Bite: melee attack, +2 1d8 piercing

Acid Spit: Can spit an acid ball 20ft having the target take 1d6 of acid damage, Dexterity DC of 10 to dodge

Acid Spray: Can spray a 1X3 cone of acid spit dealing 1d6 of acid damage, Dexterity DC of 12 to dodge

BoomBoom01

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