Armor Class
9
natural
Hit Points
20
(1d6)
Speed
25 ft.
STR
14
(+2)
DEX
9
(-1)
CON
11
(+0)
INT
3
(-4)
WIS
10
(+0)
CHA
3
(-4)
Saving Throws
CON +2
Damage Immunities
Acid
Senses
Passive Perception 7
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Acid Armor: when hit with a physical attack the players must complete a Dexterity DC of 8 or higher to dodge acid squirting out of the canine. If failed they take 1d6 of acid damage.
Pack Tactics: When within 5ft of 1 other Acid ***** they have an advantage on attack rolls
Actions
Bite: melee attack, +2 1d8 piercing
Acid Spit: Can spit an acid ball 20ft having the target take 1d6 of acid damage, Dexterity DC of 10 to dodge
Acid Spray: Can spray a 1X3 cone of acid spit dealing 1d6 of acid damage, Dexterity DC of 12 to dodge
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