Unrecognizable: When idle, looks like a giant flower.
Charming: When Arsilla gives a command, the target makes an Intelligence saving throw of 1d20, if failed, become charmed and obey the command and all other commands given from Arsilla. Then, make an Intelligence saving throw every turn until successful. On a successful saving throw, stop being charmed and obeying her commands.
Sing: Everyone who hears the song makes a wisdom saving throw of 1d20, if failed, fall asleep for 3 turns.
Sweet Smell: (Cone Attack) Anyone within the cone who smells sweet scent makes a Wisdom saving throw of 1d20. If failed, become charmed and obey Arsilla for 2 turns.
Petal Slap: Deal 1d8 Bludgeoning Damage.
Heal: Arsilla heals 2d6 damage.
Description
Arsilla is a very beautiful, sweet, intelligent humanoid. They look like human roses.
Comments