Medium Humanoid, Neutral Evil
Armor Class 13 (chain shirt)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
10 (+0)
DEX
10 (+0)
CON
12 (+1)
INT
13 (+1)
WIS
16 (+3)
CHA
13 (+1)
Skills Medicine +5, Persuasion +3, Religion +5
Senses Passive Perception 13
Languages Elvish, Undercommon
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Divine Eminence.  As a bonus action, Aslia can expend a spell slot to cause her melee weapon attacks to magically deal an extra 10 (3d6) radiant damage to a target on a hit.  This benefit lasts until the end of the turn.  If Aslia expends a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each level above 1st.

Spellcasting.  Aslia is a 5th-level spellcaster.  Her spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks).  Aslia has the following cleric spells prepared:

Cantrips (at will): light, sacred flame, thaumaturgy

1st level (4 slots): cure wounds, guiding bolt, sanctuary

2nd level (3 slots): lesser restoration, spiritual weapon

3rd level (2 slots): dispel magic, spirit guardians

Fey Ancestry.  Aslia has advantage on saving throws against being charmed, and magic can’t put her to sleep.

Innate Spellcasting.  Aslia’s spellcasting ability is Charisma (spell save DC 12).  She can innately cast the following spells, requiring no material components:

At will: dancing lights

1/day each: darkness, faerie fire

Sunlight Sensitivity.  While in sunlight, Aslia has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Mace.  Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

ILikeDucks9000

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