Medium Elemental, Neutral
Armor Class 14 (natural armor)
Hit Points 114 (12d10 + 48)
Speed 30 ft., fly 40 ft. its not technically flying as it just hovers
STR
18 (+4)
DEX
14 (+2)
CON
18 (+4)
INT
5 (-3)
WIS
10 (+0)
CHA
8 (-1)
Damage Resistances Acid; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Senses Blindsight 15, Darkvision 60 ft., Passive Perception 10
Languages Aquan, Primordial, Terran
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Voided water. The elemental can enter a hostile creature's space and stop there. It can move through a space as narrow as 1 inch wide without squeezing.

 

Actions

Multiattack. The elemental makes two slam attacks.

Impale. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) Pierceing damage.

Arm cannon. Ranged weapon attack: Each creature in the elemental's space must make a DC 15 Strength saving throw. On a failure, a target takes 21 (3d8 + 5) force damage.

Void locust ranged weapon attack: +7 to hit, reach 60 ft., one target. Hit: 17 (4d6 + 9) Pierceing damage.

Void bomb ranged weapon attack: +7 to hit, reach 120 ft., one target. Hit: 24 (3d8 + 8) force damage.

 

Description

These elementals originate from the void, they look like they were made of some kind of sturdy shell with one arm that looks seemingly normal and the other is a floating larger arm with a cannon as a hand. it has tendrils on the top of its head 2 pairs of eyes and a lock jaw-like mouth.

Monster Tags: Elemental

Habitat: CoastalUnderdark

technosoul

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