Action Name. Enter the description for your action.
Action Melee Attack. Hell's Bell Attack: +1 to hit, reach 4 ft., 1 target. Hit: # (1d12 + 3) Bludgeoning damage.
Action Melee Attack. Dinner Knife Attack: +3 to hit, reach 6 ft., 3 target. Hit: # (2d8 + 8) Slashing/Bludgeoning damage.
Action Melee Attack. Demon Maw Attack: +0 to hit, reach 1 ft., 2 target. Hit: # (Instant Kill -1) Chewing damage.
1 Bonus Action Only to pick up players.
Legendary Action: Glutinous Rage
Description
Big Fat, Ugly, Mouth on stomach closed at start of battle.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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