Armor Class
18
(plate armor)
Hit Points
85
(10d10 + 30)
Speed
40 ft.
STR
21
(+5)
DEX
10
(+0)
CON
16
(+3)
INT
8
(-1)
WIS
10
(+0)
CHA
10
(+0)
Condition Immunities
Charmed, Frightened
Senses
Darkvision 60 ft., Passive Perception 10
Languages
Common, Giant
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Brute. A melee weapon deals one extra die of damage when the ogre hits with it (included in the attack).
Improved Critical. The ogre scores a critical hit on a natural attack roll of 19 or 20.
Actions
Greataxe. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Javelin. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (3d6 + 5) piercing damage.
Description
Ogres are hulking giants notorious for their quick tempers. When its rage is incited, an ogre lashes out in a frustrated tantrum until it runs out of objects or creatures to smash.
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