Gargantuan Construct, Neutral
Armor Class 14 (natural armor)
Hit Points 750 (40d20 + 320)
Speed 15 ft.
STR
26 (+8)
DEX
8 (-1)
CON
30 (+10)
INT
6 (-2)
WIS
9 (-1)
CHA
6 (-2)
Saving Throws CON +17, WIS +6
Skills Nature +9, Survival +7
Damage Resistances All
Senses Darkvision 60 ft., Tremorsense 60 ft., Truesight 10 ft., Passive Perception 8
Languages --
Challenge 24 (62,000 XP)
Proficiency Bonus +7
Traits

Siege Monster. The golem deals double damage to objects and structures.

Immutable Form. The golem is immune to any spell or effect that would alter his form.

Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.

Super Heavy Build. The golem is immune to any spell or effect that would move it and can also move on difficult terrain as normal.

Magic Weapons. The golem's weapon attacks are magical.

Hardbody. The golem reduces damage taken from each instances of melee attacks by 4 and ranged attacks by 6.

Actions

Punch. Melee Weapon Attack: +17 to hit, reach 5 ft., one target. Hit: 44 (5d10 + 20) bludgeoning damage.

Slam. Melee Weapon Attack: +17 to hit, reach 5 ft., one target. Hit: 26 (4d8 + 9) bludgeoning damage. Creature 5 ft. around the main target must make a DC 18 Strength saving throw or take half as much damage, be pushed 10 ft. away and is knocked prone.

Reactions

Rocky Exterior - Level 12. The golem can use its reaction to take less damage from all source by 26 (12d4).

Mythic Actions

When the golem dies, it explode, dealing massive amounts damage to nearby creatures and birth smaller golems or golemites in its place.

Split. After reaching 0 hit points, the golem dies in an explosion that deals 66 (12d10) force damage to everything 10 ft. around it and push creature 10 ft. away from the explosion while birthing out [roll]1d4[/roll] golemites in its place. The golemites have 1/5 of the golem's damage, explosion damage and hit points.

Description

Golems are extremely strong protective units that could split itself up to four golemites after death, which can then continue to attack. Both deal area damage upon death.

Monster Tags: construct

Habitat: GrasslandMountainUrban

Kentodz

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