Medium Fiend (Devil), Lawful Evil
Armor Class 12 natural
Hit Points 11 (2d8 + 1)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
8 (-1)
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120ft, Passive Perception 10
Languages Infernal
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

 

Devil's Sight. Magical darkness doesn't impede the devil's darkvision.

Magic Resistance. The devil has advantage on saving throws against spells and other magical effects.

Actions

Claw. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 5 (2d4) slashing damage. 

Monster Tags: Devil

Succuboi

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