Medium Humanoid (Human), Any Alignment
Armor Class 12 Leather armor
Hit Points 13 (2d8)
Speed 30 ft.
STR
11 (+0)
DEX
10 (+0)
CON
9 (-1)
INT
8 (-1)
WIS
9 (-1)
CHA
7 (-2)
Saving Throws DEX +2, CON +1
Condition Immunities Charmed
Senses Passive Perception 8
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Short Sword. Ever soldiers trusted weapon is different, but this one fit foot soldiers best.

Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 1) slashing damage. 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Warglian Theocracy hold a strong belief towards their gods, that means they are aggressive toward non-believer, these foot soldiers are no exception and will attack on sight.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: humanoidHuman

Habitat: CoastalForestGrasslandHillMountainUrban

MisterOfTheVoid

Comments

Posts Quoted:
Reply
Clear All Quotes