Armor Class
16
(chain shirt, shield)
Hit Points
18
(2d8 + 3)
Speed
30 ft.
STR
14
(+2)
DEX
10
(+0)
CON
14
(+2)
INT
9
(-1)
WIS
11
(+0)
CHA
10
(+0)
Skills
Perception +2
Senses
Passive Perception 12
Languages
Any one language (usually Common)
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Moonmaiden's Guidance.
Once a day, when the Watchmen of The Crescent Guard fail a saving throw, ability check, or attack roll, they can add a d4 to their roll.
Actions
Morningstar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage
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