Armor Class
12
Hit Points
7
(2d6)
Speed
30 ft., Climb 30 ft.
STR
11
(+0)
DEX
15
(+2)
CON
8
(-1)
INT
4
(-3)
WIS
12
(+1)
CHA
6
(-2)
Senses
Passive Perception 11
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The chimp has advantage on an attack roll against a creature if at least one of the baboon's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Comments