Small Humanoid (Kobold), Lawful Evil
Armor Class 14
Hit Points 28 (8d6)
Speed 30 ft.
STR
7 (-2)
DEX
16 (+3)
CON
10 (+0)
INT
7 (-2)
WIS
18 (+4)
CHA
8 (-1)
Skills Religion +6, Stealth +5
Damage Resistances Lightning
Senses Passive Perception 8
Languages Common, Draconic
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Pack Tactics. The Blue Kobold Wyrmzard has advantage on an attack roll against a creature if it has at least one of its allies within 5 ft. of the creature and the ally isn't incapacitated.

Spellcasting. The Blue Kobold Wyrmzard is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). The Blue Kobold Wyrst has the following Cleric spells prepared:
Cantrips (at will): Light, Mending, Toll the Dead
1st level (4 slots): Command, Create or Destroy Water, Healing Word, Inflict Wounds
2nd level (2 slots): Hold Person, Silence

Actions

Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4 + 3) piercing damage. 

 

Description

These unusual lizard-like humanoids have evolved from kobolds who worshipped blue dragons. Unlike their intellectually stunted counterparts the Blue Kobold Wyrm-Priests, commonly called 'Blue Wyrsts', developed heightened wisdom and the ability to cast a limited number of divine spells.

These 'Blue Wyrsts' have a broad lower jaw, stunted horns, and glowing yellow eyes.

 

- Credit to Winghorn Press for the original idea of a kobold caster

Previous Versions

Name Date Modified Views Adds Version Actions
2/16/2023 12:37:30 PM
2
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Coming Soon

Monster Tags: Kobold

Habitat: Mountain

Rhymenocerous

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