Medium Humanoid, Lawful Good
Armor Class 16 Breastplate
Hit Points 185 (7d10)
Speed 35 ft.
STR
18 (+4)
DEX
14 (+2)
CON
17 (+3)
INT
13 (+1)
WIS
15 (+2)
CHA
17 (+3)
Saving Throws STR +8, CHA +7
Skills Athletics +8, History +5, Intimidation +8, Persuasion +8
Senses Passive Perception 15
Languages Common, Dwarvish
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Brave. Baron Bluehall has advantage on all saving throws against being frightened.

Legendary Resistance (3/day). If Baron Bluehall fails a saving throw, it can choose to succeed instead.

 

Actions

Instill Bravery.  The Baron of Bluehall imbues his allies with the Brave trait, and his allies have advantage on all attack rolls and saving throws for the next minute.

Multi - attack. The Baron of Bluehall makes 3 rapier attacks or makes 3 shortbow attacks.

Rapier. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 7 (2d8 + 3) [piercing] damage. 

Shortbow. RangedWeapon Attack: +5 to hit, range 60/320 ft., 1 target. Hit: 8 (2d6 + 2) [piercing] damage.

Legendary Actions

Can use only 4 legendary actions each combat.

Rapier Attack (Costs 1 Action). Baron Bluehall interrupts the current turn and makes a rapier attack.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A tall, muscular man in his twenties. He dresses in a breastplate, a bright blue cape, leather boots, blue pants, and blue undershirt. He has a beautiful handlebar mustache, and short, side swept hair.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Urban

Deet2

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