Medium Humanoid, Any Alignment
Armor Class 16 plate
Hit Points 22 (4d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
15 (+2)
WIS
16 (+3)
CHA
13 (+1)
Saving Throws WIS +5
Skills Arcana +4, Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, plus one of your choice
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spellcasting (Healer). The spellcaster’s spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The spellcaster has following cleric spells prepared:

Cantrips (at will): guidance, resistance, sacred flame

1st level (3 slots): bless, cure wounds, guiding bolt

Hand of god. All healing done by the cleric does one extra die worth of healing

Actions

Mace. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) bludgeoning damage.

Description

A sidekick is proficient with any armor, weapons, and tools included in its stat block. In addition, spellcasters are proficient with simple weapons and light armor.

Monster Tags: Sidekick

Astrochicken

Comments

Posts Quoted:
Reply
Clear All Quotes