Medium Humanoid, Chaotic Evil
Armor Class 16 Chain-mail
Hit Points 50 (7d10 + 10)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
6 (-2)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)
Saving Throws STR +6
Skills Athletics +17
Damage Resistances Fire
Condition Immunities Blinded
Senses Darkvision, Passive Perception 15
Languages Common
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Burning Soul. After being in the presence of the aether-flame and living to tell the tale, the Blazing Herald has become a flame-touched and is able to cast fire based spells at no cost and cast fire based cantrips as a bonus action.

Spellcasting. The [monster name] is a 3-level spellcaster. Its spellcasting ability is wisdom (spell save DC 13, +2 to hit with spell attacks). The Blazing Herald has the following artificer spells prepared:
Cantrips (at will): Create Bonfire 1d8 fire damage, Control Flames 1d6 fire damage
1st level (3 slots): Firebolt 1d10 fire damage, Burning Hands DC 13 DEX saving throw on fail take 3d6 fire damage or half as much on a successful save

Actions

Dual Weapon Fighting. The Herald can wield and swing two weapons at once in one action.

Short Sword. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (2d6 + 4) slashing damage. 

Hand Axe. Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 4 (2d6 + 4) slashing damage. 

 

Reactions

Opprotunity Attack. When a targets back is turned and so long as the target is in range, the Blazing Hareld can use an action against the target.

Description

A prim-arc of the blazing light of fire and a force of nature to be reckoned with. The Herald is said to bring burning destruction wherever he may travel leaving most kingdoms aflame just from his presence. This is the youngest of the three prim-arcs of the apocalypse

Monster Tags: humanoid

Habitat: Mountain

Magical_Mr_Mantle_

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