Medium Humanoid, Any Evil Alignment
Armor Class 15 natural armor skin
Hit Points 134 (7d8 + 35)
Speed 25 ft.
STR
18 (+4)
DEX
18 (+4)
CON
20 (+5)
INT
10 (+0)
WIS
19 (+4)
CHA
8 (-1)
Damage Resistances Psychic
Senses Darkvision 60ft, Passive Perception 14
Languages Common, Deep Speech
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Painful luck: any creature within 5ft of the wrackspawn has the effects of the bane spell on them.

Actions

Multiattack The wrackspawn makes two warpick attacks.

War pick. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 14 (2d10 + 4) [bludgeoning] damage. 

Crushing blow. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: 19 (3d10 + 4) [bludgeoning] damage. if this hits the target must make a dc 14 constitution save or until the wrackspawns next turn there speed is halved and the wrackspawn has advantage on attacks against this creature until the end of there next turn. 

Reactions

Punishing pain. When a creature misses the wrackspawn by at least 5 the wrackspawn may use its reaction to use a crushing blows.

Description

These horrid creatures lead the attacks of Torog's faithful, protected by armor fused directly to flesh and bone.

Habitat: Underdark

drdeatheer

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