Tiny Fey, Chaotic Neutral
Armor Class 15 (leather armor)
Hit Points 2 (1d4)
Speed 10 ft., Fly 40 ft.
STR
3 (-4)
DEX
18 (+4)
CON
10 (+0)
INT
14 (+2)
WIS
13 (+1)
CHA
11 (+0)
Skills Perception +3, Stealth +8
Senses Passive Perception 13
Languages Sylvan
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 slashing damage.

Shortbow. Ranged Weapon Attack: +6 to hit, range 40/160 ft., one target. Hit: 1 piercing damage, and the target must succeed on a DC 10 Dexterity saving throw or take 2 fire damage.

Fire Frenzy. The sprite touches a creature and magically augments the creature's current emotional state. If the target fails a DC 10 Constitution saving throw, the creature is also blinded by a shower of sparks.

Invisibility. The sprite magically turns invisible until it attacks or casts a spell, or until its concentration ends (as if concentrating on a spell). Any equipment the sprite wears or carries is invisible with it.

Description

Flitting about all open flames in the court of the Festival, these sprites are often mistaken for mere sparks. 

Habitat: Forest

SCG

Comments

Posts Quoted:
Reply
Clear All Quotes