Armor Class
12
Hit Points
22
(4d10 + 2)
Speed
30 ft.
STR
11
(+0)
DEX
12
(+1)
CON
10
(+0)
INT
13
(+1)
WIS
12
(+1)
CHA
9
(-1)
Saving Throws
WIS +3
Condition Immunities
Charmed, Frightened
Senses
Blindsight, Passive Perception 12
Languages
Common, Deep Speech
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Spellcasting. The Cultist of Creation is a 1st-level spell caster. Its spellcasting ability is Wisdom (Spell save DC11, +1 to hit with spell attacks). The cultists has the following spells prepared:
Cantrips (At will): sacred flame, fire bolt, shocking grasp, acid splash
Spells (2x1st lvl): ice knife
Actions
Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage
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