Medium Humanoid, Chaotic Evil
Armor Class 12
Hit Points 22 (4d10 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
13 (+1)
WIS
12 (+1)
CHA
9 (-1)
Saving Throws WIS +3
Condition Immunities Charmed, Frightened
Senses Blindsight, Passive Perception 12
Languages Common, Deep Speech
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.

Spellcasting. The Cultist of Creation is a 1st-level spell caster. Its spellcasting ability is Wisdom (Spell save DC11, +1 to hit with spell attacks). The cultists has the following spells prepared:

Cantrips (At will): sacred flame, fire bolt, shocking grasp, acid splash

Spells (2x1st lvl): ice knife

Actions

Dagger. Melee Weapon Attack: +1 to hit, reach 5 ft., one creature. Hit: 2 (1d4) slashing damage

 

GMWorlds

Comments

Posts Quoted:
Reply
Clear All Quotes