Undead Fortitude. If damage reduces this giant to 0 hit points, it makes a Constitution saving throw with a DC of 8+ the damage taken, unless the damage is radiant or from a critical hit. On a success the giant rises at the beginning of its next turn with 1 hit point.
Multiattack. The giant makes two greatsword attacks. Or one attack with the greatsword and one bite attack.
Greatsword. Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 28 (6d6 + 7) slashing damage.
Bite. Melee Weapon Attack: +11 to hit, reach 5ft., one target. Hit: 22 (2d12 +7) piercing damage. Target must succeed a DC 12 Constitution saving throw or take 4d6 necrotic damage and become poisoned for 2 rounds. Half damage and not poisoned on a success.
Rock. Ranged Weapon Attack: +11 to hit, range 60/240 ft., one target. Hit: 29 (4d10 + 7) bludgeoning damage.
Description
While living a fire giant is a force of great destruction. When risen form the dead this undead giant is even more fearsome.
Comments