Special Trait Name. Crudelitas is one of only dozens in the history of Lorina to have mastered the Eldritch gift. Thus, it works in synchronicity with his body, which allows him a multitude of abilities. Any spell where he deals necrotic damage, he heals as much damage as he inflicts.
Spellcasting.
Necrotizing blast: DC 18 con save, take 5d10+12 necrotic damage, or half as much on a successful saves.
Necrotic swarm- Crudelitas hurls a 40 foot sphere which travels in a single direction for 120 feet, any in the path must make a dc 16 Con save, or take 6d12 necrotic damage, or half as much on a successful save.
Eldritch step- any unoccupied space Crudelitas can see within 250 feet, he can teleport to.
Call of the Eldritch blessing- Crudelitas can call upon all who have been "blessed" which will require anyone afflicted will have to roll a d100, if they roll a one, their body becomes attuned to the Blessing, while keeping their sanity, granting them certain special abilities. However, should they roll any higher, they have to make a DC 21 Con save to repel the blessing, or die instantly.
Crudelitas makes 3 attacks
Action Melee Attack. Ethereal Rapier- To hit (d20+12)- Damage Dice (2d6 magical slashing)+ (2d10 necrotic). If this attack hits, Crudelitas heals whatever necrotic damage he's healed
Ethereal rapier throw- range (240 ft)- to hit : (d20+12) Damage (2d8 magical piercing) +(2d8 necrotic)
Action Ranged Attack. Eldritch Gift- the receiver must make a DC 20 Con save to repel the Eldritch gift, if failed, they succumb to the blessing.
If Crudelitas has afflicted you with the Eldritch gift, and you make an attack toward him, he has advantage on redirecting it to your comrades.
Crudelitas has advantage on any spell that requires Strength, dexterity, intelligence, Wisdom, and Charisma saves.
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Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
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Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Crudelitas is a member of the Court of Misery, who mainly operates on the mortal realm. He dons an archaic mask to hide his decrepit, deformed face. He wears black robes similar to that of an ancient monk, but wears a once forgotten alloyed armor beneath it, which shields him from all magical attacks, and even then, he is resistant to most damage types. Crudelitas stands at around 6 feet tall, with a slim build. Do not let this fool you. He is more physically capable than even the hardiest barbarian. He is able to walk, and even run at near impossible speeds, but to increase his ominousness, he chooses to hover as a means of travel. Barely any who stand across the lands of Lorina today even know the face of Crudelitas, because he leaves mere destruction in his wake.
Lair and Lair Actions
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Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
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- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
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If the [monster name] dies, these effects fade over the course of #d# days.
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