Gargantuan Beast, Chaotic Evil
Armor Class 20 natural armour
Hit Points 365 (27d20 + 82)
Speed 50 ft., Climb 40 ft., Burrow 30 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
8 (-1)
WIS
4 (-3)
CHA
20 (+5)
Saving Throws STR +17, CON +17, INT +6
Skills Athletics +19
Damage Vulnerabilities Lightning
Damage Immunities Fire
Condition Immunities Blinded, Charmed, Incapacitated, Poisoned
Senses Darkvision 60ft, Passive Perception 12
Languages --
Challenge 21 (33,000 XP)
Proficiency Bonus +7
Actions

multi attack. the webbed nightmare can make 1 bite attack, l web attack and 8 slam attacks.

slam. Melee Weapon Attack: +12 to hit, reach 15 ft., 1 target. Hit: 46 (8d8 + 10) [bludgeoning] damage. if you don't successfully do a DC16 constitution saving throw you will deal 39 (6d12) force damage and be knocked prone and nothing on a successful save.

bite. Melee Weapon Attack: +8 to hit, reach 5 ft., 1 target. Hit: 24 (3d12 + 5) [bludgeoning] damage. if you don't do a DC16 dexterity saving throw or be poisoned and deal 11 (2d10) poison damage and 3 (1d6) poison damage on a successful save.

web attack. Ranged Weapon Attack: +8 to hit, range 5/50 ft., any creatures within 10ft of the Centre target. Hit: 21 (2d20) [force] damage. and must do a DC20 strength saving throw or be grappled and are knocked prone.

Reactions

web defense. the Webbed nightmare can make a web that defends itself making the damage dealt half as much. This can only be used if the webbed nightmare is quarter health or less.

Legendary Actions

Legendary Action Name (3/day). the Webbed nightmare can make a failed saving throw a successful one.

Habitat: ForestMountain

alexkestrel18

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