Medium Humanoid (Any Race), Any Alignment
Armor Class 18 (breast plate, shield)
Hit Points 60 (8d10 + 16)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
14 (+2)
CHA
10 (+0)
Saving Throws STR +5, CON +4
Skills Athletics +5, Insight +4, Investigation +2, Perception +4
Senses Passive Perception 14
Languages Any one language (usually Common)
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Sentinel Feat: when a bodyguard hits a creature with an opportunity attack, the creature's speed becomes 0 for the rest of the turn.  In addition creatures provoke opportunity attacks from the bodyguard even if they take the Disengage action before leaving it's reach.

Actions

Multiattack. The bodyguard makes two attacks with it's spear.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Reactions

Intercept: When a creature within 5 feet of the bodyguard makes an attack against a target other than the bodyguard (and that target doesn't have the Sentinel feat), the bodyguard can use it's reaction to make a melee weapon attack against the attacking creature.

Protection: When a creature the bodyguard can see attacks a target other than the bodyguard that is within 5 feet of the bodyguard, the bodyguard can use their reaction to impose disadvantage on the attack roll. The bodyguard must be wielding a shield.

Description

Bodyguards are specialist guards in that have learned and have mastered techniques to take advantage of every drop in any enemy's guard.  They are devoted to keeping their employer safe.  Often they are found in groups of 1 to 4, with normal guards as backup, following around wealthy merchants or nobles. 

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

Gaming_God_Of_War

Comments

Posts Quoted:
Reply
Clear All Quotes