Armor Class
13
leather armor
Hit Points
70
(3d10 + 4)
Speed
30 ft., Burrow 15 ft.
STR
13
(+1)
DEX
10
(+0)
CON
15
(+2)
INT
10
(+0)
WIS
12
(+1)
CHA
9
(-1)
Skills
Animal Handling +2
Senses
Darkvision 30 ft., Passive Perception 12
Languages
Common, Dwarvish
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.
Actions
Multiattack. The badgerman makes two attacks: one with its axe and one with its claws.
Axe. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) Slashing damage.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) slashing damage.
Comments