Large Humanoid, Chaotic Evil
Armor Class 14 ring mail
Hit Points 76 (9d10 + 27)
Speed 40 ft.
STR
18 (+4)
DEX
10 (+0)
CON
16 (+3)
INT
8 (-1)
WIS
12 (+1)
CHA
8 (-1)
Skills Intimidation +4
Senses Darkvision 60, Passive Perception 13
Languages Common Beastman
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Fearless: The beastman champion never suffers from fear.

Trampling Gore: If the beastman champion has moved at least 20 ft. in a straight line before attacking it can have a bonus attack with its horns. If you hit with the horns from this bonus attack the target creature must pass DC 14 strength saving throw or be pushed back 10 ft. and be knocked prone.

Actions

Multi Attack: The champion can do two melee attacks, one with its greataxe and one with its long horns.

Action Melee Attack. Greataxe:  +6 to hit, reach 5 ft., 1 target. Hit: 17 (2d12 + 4) slashing damage. 

Action Melee Attack. Long horns: +6 to hit, reach 5 ft., 1 target. Hit: 8 (1d8 + 4) piercing damage. 

Monster Tags: fey

Habitat: ArcticHillMountain

BaddyMcBadface

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