Tiny Construct, Neutral
Armor Class 13 (natural armor)
Hit Points 5 (2d4)
Speed 20 ft.
STR
4 (-3)
DEX
15 (+2)
CON
11 (+0)
INT
10 (+0)
WIS
10 (+0)
CHA
7 (-2)
Damage Immunities Fire, Poison
Condition Immunities Charmed, Poisoned
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Relentless. Ushabti regains 1 hit point at the start of its turn. After the ushabti is reduced to 0 hit points, an opponent may spend an action to prevent this trait from functioning at the start of the ushabti's next turn.  The Ushabti dies only if it starts its turn with 0 hit points and doesn't regenerate.

Actions

Pinch. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage.

Description

Ushabti are funerary statues charged with protecting a specific location from any and all intruders.  They may be constructed in a variety of forms, but usually have the appearance of creatures with some some religious significance to their creator, or as tiny humanoids.

Lair and Lair Actions

Ushabti will not willingly leave the vicinity of the location that they are created to defend. If an ushabti is for any reason outside of its home location on initiative count 20 (losing initiative ties), the ushabti regains all hit points and inexplicably returns to its home.

Skojar

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