Relentless. Ushabti regains 1 hit point at the start of its turn. After the ushabti is reduced to 0 hit points, an opponent may spend an action to prevent this trait from functioning at the start of the ushabti's next turn. The Ushabti dies only if it starts its turn with 0 hit points and doesn't regenerate.
Pinch. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage.
Description
Ushabti are funerary statues charged with protecting a specific location from any and all intruders. They may be constructed in a variety of forms, but usually have the appearance of creatures with some some religious significance to their creator, or as tiny humanoids.
Lair and Lair Actions
Ushabti will not willingly leave the vicinity of the location that they are created to defend. If an ushabti is for any reason outside of its home location on initiative count 20 (losing initiative ties), the ushabti regains all hit points and inexplicably returns to its home.
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