Indomitable (2/Day). Anarchocles rerolls a failed saving throw.
Improved Critical. Anarchocles attack rolls score critical on a roll of 19 or 20 on a d20.
Battle Readiness. Anarchocles has advantage on initiative rolls. (When rolling for initiative with a group of monsters roll separately for Anarchocles)
Ethereal Sight. Anarchocles can see 60 feet in the Ethereal Plane when he is on the Material Plane, and vice versa.
Incorporeal Movement. Anarchocles can move through other creatures and objects as if they were difficult terrain. He takes 5 (1d10) force damage if he ends his turn inside an object
Multiattack. Anarchocles makes three Greatsword or Shortbow attacks.
Greatsword. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d6 + 10) force damage, plus 9 (2d6+2) force damage if Anarchocles has more than half of his total hit points remaining.
Shortbow. Ranged Weapon Attack: +11 to hit, range 80/320 ft., one target. Hit: 13 (1d6 + 10) piercing damage, plus 7(2d6+2) piercing damage if Anarchocles has more than half of his total hit points remaining.
Etherealness. Anarchocles enters the Ethereal Plane from the Material Plane, or vice versa. He is visible on the Material Plane while he is in the Border Ethereal, and vice versa, yet he can't affect or be affected by anything on the other plane.
Second Wind (2 Charges, Recharges after a Short or Long Rest). Anarchocles regains 1d10 + 20 hit points.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
2/20/2023 12:50:00 AM
|
7
|
1
|
--
|
Coming Soon
|
Comments