Large Beast, Chaotic Neutral
Armor Class 15 Natural Armor
Hit Points 73 (11d10)
Speed 20 ft., Burrow 40 ft.
STR
14 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
3 (-4)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws DEX +4
Skills Perception +8, Stealth +6
Senses Tremorsense 60 ft, Passive Perception 20
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Submerged. This creature doesn't provoke an opportunity attack when it moves out of an enemy's reach. (When burrowed)

Sound-Sensitivity. Whenever underground and a sonic bomb is used it will resurface and be stunned until the end of its next turn. Once this has occurred roll a d4, it takes that many rounds until it can be stunned again.

Keen Hearing. Cephalos has advantage on any wisdom(perception) checks relying on sound.

Actions

Multi-attack. The Cephalos makes two-tail attacks.

Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 10 (1d6 +3) bludgeoning damage. On a successful hit, the targeted creature is pushed back 10 ft and makes a constitution save DC 12 or is blinded until the end of its next turn.

Hip-Check. Melee Weapon Attack: +6 to hit, reach 10ft., 1 target. Hit: 11 (1d12 + 3) bludgeoning damage. the targeted creature must make a strength, or dexterity(targeted creature's choice) DC 15 or fall prone.

Sand-Spit. RangedWeapon Attack: +4 to hit, range 30/40 ft., 2 targets within 5 ft. Hit: 7 (1d8 + 3) bludgeoning damage. the targeted creature makes a constitution save DC 14 or is blinded until the end of its next turn. 

Dive(Burrowed). Melee Weapon Attack: +3 to hit, reach 15ft., 1 target. Hit: 10 (2d6 + 3) bludgeoning damage. 

Bonus Actions

Sand Dive. The Cephadrome burrows into the ground and does hide action. When underground it can choose to jump out of the ground and do a Sand-Spit attack. It can choose to jump out where a creature is, if so the creature must make a dexterity save DC 13 with advantage if the creature succeeded on a perception check, on a fail the creature receives 1d10 bludgeoning damage and goes prone.

Emerge. The Cephadrome unburrows itself from the ground.

Description

Cephadrome has yellow eyes, yellow or pink fins, and blue or purple scale-covered skin. This skin appears brownish-black due to sand covering its body. They have a flat, diamond-shaped head (much like a hammerhead shark or a Diplocaulus, an extinct prehistoric amphibian), fins, and tail, which help propel them through the sand.

Habitat: Desert

Rath307

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