Medium Dragon, Chaotic Evil
Armor Class 20 Natural Armor
Hit Points 100 (3d20)
Speed
STR
15 (+2)
DEX
12 (+1)
CON
16 (+3)
INT
10 (+0)
WIS
8 (-1)
CHA
12 (+1)
Saving Throws DEX +7, CON +9
Damage Vulnerabilities Fire
Damage Resistances Slashing
Damage Immunities Cold
Condition Immunities Frightened
Senses Passive Perception 12
Languages Common, Draconic, Dwarvish are the only languages it knows.
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

Ice Breath: You can freeze players using your ice breath.

Actions

Draconic Arm: You gain a dragon’s arm which deals 1d12+4 damage when used. 

Ice Bullet: You can shoot ice bullets that stun a player for a round. 

 

Bonus Actions

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Reactions

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Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Cryrovain is a young white dragon that invaded the realm and killed monsters to have complete domain over the planet. He is foolish and young, so you can use that to your advantage.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

RaminTheAwesome

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