Armor Class
16
Natural Armor, Shield
Hit Points
13
(2d8 + 4)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
15
(+2)
INT
5
(-3)
WIS
14
(+2)
CHA
7
(-2)
Skills
Perception +4
Damage Resistances
Fire
Damage Immunities
Cold, Lightning
Condition Immunities
Charmed
Senses
Tremorsense 60ft., Passive Perception 14
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Shortbow. RangedWeapon Attack: +4 to hit, range 60/240 ft., one target. Hit: 5 (1d6 + 2) Piercing damage.