Armor Class
3
Hit Points
1
(1d4 - 5)
Speed
0 ft.
STR
13
(+1)
DEX
1
(-5)
CON
1
(-5)
INT
1
(-5)
WIS
1
(-5)
CHA
1
(-5)
Saving Throws
WIS -3
Damage Immunities
Necrotic, Poison, Psychic
Condition Immunities
Poisoned
Senses
Darkvision 5 ft., Passive Perception 8
Languages
understands the languages it knew in life but can’t speak
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Minion. The Zombie Claw never takes damage from a successful saving throw. The first time it takes damage it dies, and all other parts of the same Undead Zombie die with it.
Tiny Terror. The Zombie Claw can share the same space as another creature.
Zombie Curse. A humanoid slain by a bite attack from the Zombie Head revives as an Undead Zombie on its next turn.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.
Description
Undead Nature. A Zombie Claw doesn't require air or sleep.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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2/22/2023 10:10:54 AM
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36
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1
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2/22/2023 10:11:03 AM
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7
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1
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Coming Soon
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2/22/2023 10:11:25 AM
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14
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1
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Coming Soon
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