Honey weakness. The troll is drawn to the scent of honey and will ignore everything else in pursuit of the sweat treat. The troll has disadvantage on Perception while within 30ft of a jar of honey.
Regeneration. The troll regains 10 hit points at the start of its turn. If the troll takes acid or fire damage, this trait doesn't function at the start of the troll's next turn. the troll dies only if it starts its turn with 0 hit points and doesn't regenerate.
Keen smell. the troll has advantage on Wisdom Perception checks that rely on smell.
Multi-attack. The troll makes three attacks: one with its bite and two with its claws
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 10 (2d6 + 4) slashing damage.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 4) piercing damage.
Release swarm (recharge 5-6). The troll releases a Swarm of Wasps from the hive on its back. The swarm acts immediately after the troll and follows its commands if given.
Command the swarm. The troll chooses a creature it can see within 60 feet. All swarms it has released must attack that creature on their turn.
Description
Built like most common trolls with a more yellow-brown tinge to its skin and a large Bee hive growing out of its back and shoulder.
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