Action Name. Enter the description for your action.
Spiked boko club. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: (2d8 + 4) slashing damage.
Spiked boko bow. Ranged Weapon Attack: +4 to hit, range 30/120 ft.,1 target.Hit: 8(2d6+4) piercing damage.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
The blue bokoblin is the same as the Red Bokoblin but it's color is a shade of blue and it's stats are better and it has made stronger weapons
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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