Medium Construct, Chaotic Good
Armor Class 20 (natural armor, shield)
Hit Points 33 (6d8 + 6)
Speed 30 ft.
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
11 (+0)
WIS
10 (+0)
CHA
14 (+2)
Saving Throws CHA +4
Skills Performance +4
Damage Vulnerabilities Acid
Damage Immunities Poison, Psychic
Condition Immunities Blinded, Exhaustion, Paralyzed, Petrified, Poisoned
Senses Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages Common, Halfling , But Can't Speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Antimagic Susceptibility. Bard is incapacitated while in the area of an antimagic field. If targeted by dispel magic, Bard must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.

False Appearance. While Bard remains motionless, it is indistinguishable from a normal suit of armor.

Special Items. Bard Has A Shield Of Expression And Use's It To Convey Emotions.

Bardic Inspiration. Within 60 ft While Bar Is Playing Music, An Allie Can Add 1d6 To A Ability Check, Can Be Used Before Or After Number Is Rolled, But Before DM Decides It Fails Or Not, Bard Can Use This Feature 3 Times.

Spellcasting. Bard Is A 1st Level Spell Caster, Charisme Is His Spellcasting Ability. (DC 14)

Cantrips(At Will): message, prestidigitation

1st Level(2 Slots): cure wounds, heroism, illusory script, disguise self

Actions

Shield Ram. Melee Weapon Attack: +4 to hit, one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Description

This suit of magically animated plate armor clamors as it moves, But Trying Their Best To Walk Normally With A Lute And Shield, Wears A Blue Scarf And Cloth To Hide The Parts Revealing It's True Nature. Acts Like A Mute Bard When In Public.

Previous Versions

Name Date Modified Views Adds Version Actions
5/7/2019 1:31:33 PM
5
0
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Coming Soon

Habitat: Urban

Crossment

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