Armor Class
16
Hit Points
25
(4d12)
Speed
25 ft.
STR
16
(+3)
DEX
8
(-1)
CON
14
(+2)
INT
8
(-1)
WIS
9
(-1)
CHA
5
(-3)
Saving Throws
STR +5, CON +4
Damage Resistances
Force
Condition Immunities
Frightened
Senses
Passive Perception 11
Languages
Undercommon Common
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Charge, If his enemy is more than 15 ft. away from him he can charge at his enemy, this is a bonus effect on a regular attack, the enemy must make a STR14 save throw or will knocked prone.
Slash, the black knight slashes his longsword and hits all enemies within 5ft in a 180 degree cone. Hit +6 Damage 2d10+3
Comments