Amphibious. The Bullywug Brutetoad can breathe air and water.
Speak with Frogs and Toads. The Bullywug Brutetoad can communicate simple concepts to frogs and toads when it speaks in Bullywug.
Standing Leap. The Bullywug Brutetoad’s long jump is up to 20 feet and its high jump is up to 10 feet, with or without a running start.
Swamp Camouflage. The Bullywug Brutetoad has advantage on Dexterity (Stealth]) checks made to hide in swampy terrain.
Multiattack. The Bullywug Brutetoad makes two melee attacks: one with its bite and one with its spear.
Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 4 (1d6+1) poison damage, or 12 (2d8+ 3) piercing damage plus 4 (1d6+1) poison damage, if used with two hands to make a melee attack.
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (2d10 + 2) piercing damage plus 4 (1d6+1) poison damage, and the target is makes a DC 14 skill check to escape, if fails then target is grappled. Until this grapple ends, the target is restrained, and the Bullywug Brutetoad can't bite another target. The target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute. The poisoned target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. On a successful saving throw, the creature is immune to the poison of this Bullywug Brutetoad for 1 hour.
Smashing Rage (1/day). In battle, the Bullywug Brutetoad fights with primal ferocity. On its turn, it can enter a rage-like fury as a bonus action. When smashing rage is activated, the Bullywug Brutetoad gains the following benefits if it isn’t wearing heavy armor:
- It has advantage on Strength checks and Strength saving throws.
- When it makes a melee weapon attack using Strength, it gains a +2 bonus to the damage roll.
- It has resistance to bludgeoning, piercing, and slashing damage.
Smashing rage lasts for 1 minute. It ends early if the Bullywug Brutetoad is knocked unconscious or if its turn ends and it hasn’t attacked a hostile creature since its last turn or taken damage since then. It can also end its smashing rage on its turn as a bonus action.
Swallow. As a bonus action, the target that is grappled via the bite action, if medium or small, is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the Bullywug Brutetoad, and it takes 10 (3d6) acid damage at the start of each of the Bullywug Brutetoad's turns. The Bullywug Brutetoad can have only one target swallowed at a time. If the Bullywug Brutetoad dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 5 feet of movement, exiting prone.
Inflate. As a reaction, the Bullywug Brutetoad may inhale air to inflate its stomach out to push back enemies. If there is creatures within 5 ft in front of the Bullywug Brutetoad creatures must make a DC 14 Strength saving throw or be knocked back 10ft and take 7 (1d10 + 2) bludgeoning damage.
Description
These large bullywugs are trained to be the front line fighters consuming targets and take the out weak fighters among their enemies.
Previous Versions
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2/23/2023 8:28:29 PM
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Coming Soon
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