Armor Class
12
Hit Points
2
(1d4)
Speed
20 ft., Climb 20 ft., Fly 20 ft.
STR
3
(-4)
DEX
15
(+2)
CON
10
(+0)
INT
12
(+1)
WIS
16
(+3)
CHA
18
(+4)
Saving Throws
DEX +4, CHA +6
Skills
Perception +3, Performance +10, Persuasion +10, Stealth +4
Damage Immunities
Necrotic
Condition Immunities
Grappled
Senses
Darkvision, Passive Perception 15
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The cat has advantage on Wisdom (Perception) checks that rely on smell.
Cuteness. When attacked by a creature with Intelligence 6 or higher the creature needs to succeed on DC15 Wisdom saving throw or choose a different target for the attack.
Adorable. The catterfly has advantage on Performance and Persuasion ability checks made to distract or entice a creature.
Actions
Claws. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 slashing damage.
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