Medium Swarm of Large monstrosities, Typically Chaotic Evil
Armor Class 7 Natural armor
Hit Points 134 (8d10 + 30)
Speed 15 ft., It slides across the floor
STR
14 (+2)
DEX
3 (-4)
CON
20 (+5)
INT
1 (-5)
WIS
6 (-2)
CHA
1 (-5)
Saving Throws CON +8
Skills Acrobatics +11
Damage Resistances Acid
Condition Immunities Blinded, Charmed, Deafened, Exhaustion, Frightened, Prone
Senses Darkvision Donsen't have eyes, naaah it can see any way, Passive Perception 8
Languages Telepathy
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Enter the description for your special trait.

Spellcasting. The Adult Kruthik Ooze is a 5-level spellcaster. Its spellcasting ability is 8 (spell save DC 3, +5 to hit with spell attacks). The Adult Kruthik ooze has following warlock spells prepared:
Cantrips (at will): Create Bonfire, Minor Illusion

1st level (4 slots): Expeditious Retreat, Hellish Rebuke 

Actions

Action Name. Slash

Action Melee Attack. Melee Weapon Attack: +4 to hit, reach 5 ft., 2 target. Hit: 10 (3d6 ) slashing damage. 

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Dark and gloomy to the naked eye it looks like it is a small cave

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: monstrosity

Habitat: Underdark

BloodedHammer

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