Large Giant, Chaotic Evil
Armor Class 12 natural
Hit Points 59 (7d10 + 21)
Speed 40 ft.
STR
18 (+4)
DEX
8 (-1)
CON
16 (+3)
INT
7 (-2)
WIS
8 (-1)
CHA
7 (-2)
Skills Survival +2
Condition Immunities Poisoned
Senses Darkvision 60, Passive Perception 8
Languages Common, Giant Beastman
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Tired: When ever this bloated beastman takes the run action, the following turn it can only move at half speed. 

Gorge: If it hits and damages a creature with its tusks, the bloated beastman will heal that much in damage, up to its HP total.

Actions

Action Melee Attack. Greataxe: +#6 to hit, reach 5 ft., 1 target. Hit: 10 (1d12 + 4) slashing damage. 

Action Melee Attack. Tusks: +#6 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 4) piercing damage.

Action Ranged Attack. Javelin: +6 to hit, range 30/120 ft., 1 target. Hit: 11 (2d6 + 4) piercing damage.

Monster Tags: fey

Habitat: ArcticHillMountain

BaddyMcBadface

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