Huge Construct, Typically Neutral
Armor Class 23 Natural armour
Hit Points 350 (50d10 + 100)
Speed 20 ft.
STR
26 (+8)
DEX
7 (-2)
CON
25 (+7)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws CON +10, INT +3, WIS +3, CHA +3
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened, Petrified, Poisoned
Senses Passive Perception 10
Languages Manufacturer Language plus normally English
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Titan Core. when this Titan drops below 50hp it is considered 'Doomed' while doomed it has an ac of 15 and vulnerability to all damage types. when it drops to zero hp it deals 10d6 fire damage to all creatures within 20ft and if it is being piloted the Pilot is killed.

Shoulder mount. This Titan can hold 2 Pilot on its shoulder, while they are mounted on the titan they have half cover.

Energy cores. this  Titan has 4 Energy cores as such it needs 2 to function and normally has 2 as backup. Whenever it takes more than 50 damage from a single attack it must make a Con saving throw equal to half the damage(Normally Dc 25) if it fails one of this Energy cores are lost. if a new Energy core is placed in the Titan heals 10d6 hp.

Actions

Fist. Melee Weapon Attack: +9 to hit, reach 15 ft., 1 target. Hit: 22 (3d10 + 7) [Bludgeoning] damage. 

 

true_glory

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