Armor Class
13
Natural armor
Hit Points
23
(3d8 + 8)
Speed
30 ft., Swim 20 ft.
STR
15
(+2)
DEX
10
(+0)
CON
14
(+2)
INT
3
(-4)
WIS
12
(+1)
CHA
7
(-2)
Saving Throws
STR +4
Skills
Perception +3
Senses
Passive Perception 13
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Hold Breath. The Beardile can hold its breath for 20 minutes.
Actions
Multiattack. The Beardile can make three attacks: two with its claws and one with its bite.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 11 (1d10 + 5) Piercing damage, and the target is grappled (escape DC 13) if it is medium or smaller. Until this grapple ends, the target is restrained, and the Beardile can't bite another target.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 3) Slashing damage.
Description
A combination of Black Bear and Crocodile, it has more mammal traits than reptilian.
Comments