Armor Class
15
Hit Points
129
(12d10 + 23)
Speed
STR
19
(+4)
DEX
13
(+1)
CON
14
(+2)
INT
8
(-1)
WIS
11
(+0)
CHA
9
(-1)
Saving Throws
STR +7, CON +5
Condition Immunities
Charmed, Exhaustion, Frightened, Poisoned
Senses
Passive Perception 18
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Traits
Plagued meat. After the butcher takes piercing, slashing, or bludgeoning damage, it will release plague ridden blood in a 5 foot cube beneath it. Any creature that walks in the cube has to make a DC 13 constitution saving throw or become infected with the plague.
Actions
Multiattack. The butcher makes 2 attacks of his choice.
Butcher arm. Melee Weapon Attack: +9 to hit, reach 10 ft., 1 target. Hit: 20 (4d10 + 5) slashing damage. The target has to make a DC 16 constitution saving throw or become wounded for 1 minute.
Invigorating roar. The butcher releases a bellowing roar. All plague zombies in a 60 foot radius gain advantage on their next attack as well as a bonus 30 foot movement speed this turn.
Comments